
Sound Engineering - BSc (Hons) *
Currently viewing course to start in 2026/27 Entry.
Do you dream of engineering the future of sound? Our BSc (Hons) Sound Engineering course is designed to immerse you in the cutting-edge world of audio technology and production, equipping you with the skills to pursue careers in live sound, acoustics, audio hardware and software development, and studio production....
- Level Undergraduate
- Study mode Full Time
- Award BSc (Hons)
- Start date September 2026
- Subjects
- Location City Centre
This course is:
Available with Professional Placement year
Open to International Students
Overview
From studio spaces to mastering suites and workspaces. I'm going to show you what it's like to study sound at BCU. So this is the Concert Hall control room. This is where we do a lot of surround sound and get to record the amazing Bradshaw Hall here at the Conservatoire. So this is the SSL Duality Desk. It's one of the largest in the Conservatoire. Here we get to record the Bradshaw Hall and also everything in 5.1 surround sound and stereo. Now going to show you some of our recording studios at Royal ̽»¨Ö±²¥ Conservatoire. let's go explore recording studio one. Here we have one of the control rooms that leads over to the live room here. You can record bands of all sizes. And again, on our SSL desk. We have it fitted with ProTools and Logic, Ableton and those that I can't even name off top of my head. But Play us out...
Cheers mate. Let's go explore the live room. So here we have one of our biggest live rooms. And here is one of our biggest recording spaces. We've got kind of drum kits on the go grand pianos and mini grands in the studios. We've got Steinway here, Boston Pianos in other recording studios and Yamaha's across concert halls and stuff. We've got a range of great microphones ranging from AKG's to RODE's, Aston Spirits, and as you go through the years, the more better they get. So we don't just have one recording studio, we have multiple and they're all unique in acoustics and apparatus. So we have quite a lot of gear and different outboards to use to cater to your musical preference. We also have a very unique relationship here with the Royal ̽»¨Ö±²¥ Conservatoire students. So, whether it's recording foley or mastering an EP, BCU really gives you the experience you need for the working world. So this is the mastering suite. This is where you take your recordings and make them into masterpieces. So here we've got state of the art speakers, we've got Bowers and Wilkins. We've also got amazing outboard gear from Maselec. We've also got SSL control servers and this whole thing is fitted out with a PRISM audio interface. But my favourite part of this entire room is the tape machine. So over here we have a Studer tape machine. There's not a lot around and we're one of the only universities is to have one. I myself have mastered many of my tracks on tape and it just adds that little antique-y sound and makes it quite clean and also rough at times, depending how you want to master your track. So this is the edit suite. This is where we get to kind of fine tune and make rough edits of our tracks. So as you can see here, this is ProTools and one of our most kind of common editing tool softwares, but we can also record in this facility. So we've got some Focusrite gear, Audient gear as well as ways to make beats. So we've got some crazy synths and sequences that you get to play around with, plug into the system and mix, make your own music really. So next I'm going to show you the Mac Labs. That's where we spend most of our time learning software and kind of having our mini lectures there. So let's go check it out. So this is the Mac lab. We have two of these in the Conservatoire. We have Macs in both, MIDI keyboards and audio interfaces. Here, we'll kind of have 1 to 1 sessions or smaller workshops with your lecturers learning different software like ProTools, Reaper, Ableton and Logic. One thing to note about BCU is the lecturers. They are very passionate about music technology. They give you work opportunities and experiences. Like myself, I had an opportunity to go to the Royal Shakespeare Company for a day and shadow the head sound engineer there, So it's very impressive with how much they care about their students and how much they're willing to give you. Now let's go tour the Millennium Point facilities. Welcome to Millennium Point. Over here we have even more studio space. So in this one we're still fitted out with SSL desks. We've also got a bunch of outboard gears. You've got good pressers, limiters, anything to help you make the best production possible. We've even got some unique acoustic equipment. So over in the studio we have a Helmholtz resonator made by one of our students, which I'll show you now. So over here is a Helmholtz resonator where frequencies and air will resonate in the cavities here. So certain frequencies we like and don't like will resonate, making the space more acoustically appropriate. So welcome to The Orchard - another room filled with Macs where we get to learn ProTools, Logic, Reaper for video games, Matlab for coding. In your third year you get to sound design and collaborate with video game students and make your own video game. We also do a lot of experimental acoustic stuff. So over here we have the drum tank where we will run frequency sweeps through a room, learn how frequencies interact with the acoustics of the space, and just kind of learn how sound reacts to a room. There's a lot of experimental stuff we get to do in our degree, as well as producing and as well as studio time. So together, they kind of go hand in hand and you really learn the whole science of sound. So I hope you enjoyed our tour today and seeing what it's like to study sound at BCU. If you have any questions or want to chat with one of our students, please look at the link in the bio.
Do you dream of engineering the future of sound? Our BSc (Hons) Sound Engineering course is designed to immerse you in the cutting-edge world of audio technology and production, equipping you with the skills to pursue careers in live sound, acoustics, audio hardware and software development, and studio production.
Delivered across the Faculty of Computing, Engineering, and the Built Environment (CEBE) and the Royal ̽»¨Ö±²¥ Conservatoire (RBC), this course blends technical expertise, creative flair, and hands-on experience to prepare you for a dynamic career in the world of sound engineering.
The course offers a comprehensive curriculum to develop your skills across several audio disciplines and employment sectors. You will explore the principles of acoustics, live sound, broadcast audio, studio recording, immersive technologies and software development. Alongside practical experience, you will engage with advanced topics, embracing embedded audio systems, machine learning in audio, and multi-channel sound design - positioning you at the forefront of the emerging technologies shaping the audio industry.
Our facilities are purpose-built for innovation and hands-on learning, from world-leading state-of-the-art recording studios at the Royal ̽»¨Ö±²¥ Conservatoire to the immersive ³§´Ç³Ü²Ô»å³¢²¹²ú® in STEAMhouse. You will use industry-standard tools such as Logic, Pro Tools, MATLAB, Python, and C++. You will study on state-of-the-art Solid State Logic (SSL) recording consoles, run live sound sessions with industry-standard PA, and utilise our vast array of microphones from Neumann, Brauner and AKG.
Our industry-aligned modules have been designed and finessed through over 25 years of delivery within the field. You will gain invaluable experience and networking opportunities through our Industrial Mentors forum and annual Innovation Fest, connecting you with leading employers and excellent job prospects. Whether designing immersive soundscapes or audio systems, delivering live events, or mastering production techniques, this course equips you with the skills to excel in the evolving field of sound engineering.
Join us to turn your passion for sound, music or science into a dynamic and fulfilling career in one of the most innovative and exciting industries today.
Introducing STEAMhouse
STEAMhouse is a centre for technology, innovation, creative thinking, prototyping and business development. Our £70 million pound building is the home for all of our Computing courses.
What's covered in this course?
This course immerses you in the cutting-edge world of live sound, acoustics, audio hardware and software development, and studio production. You will study using purpose-built and state-of-the-art facilities across the Royal ̽»¨Ö±²¥ Conservatoire and College of Computing.
You’ll be supported throughout by our experienced and talented tutors and technical staff—all audio practitioners and/or world-leading researchers. You will develop innovation and problem-solving skills and experience interdisciplinary collaboration, preparing you for a career in sound engineering.
You will have access to a network of industry mentors, workshops, masterclasses and guest lectures, including Focusrite, Native Instruments, Midas (Music Tribe), Atkins, Solotech, RBA Acoustics, and independent live sound engineers and producers.
Professional Placement Year
This course offers an optional professional placement year. This allows you to spend a whole year with an employer, following successful completion of your second year, and is a great way to find out more about your chosen career. Some students even return to the same employers after completing their studies.
If you choose to pursue a placement year, you will need to find a suitable placement to complement your chosen area of study. You will be able to draw on the University’s extensive network of local, regional, and national employers, and the support of our Careers teams. If you are able to secure a placement, you can request to be transferred to the placement version of the course.
Please note that fees are payable during your placement year, equivalent to 20% of the total full-time course fee for that year.
During my time at BCU, it was always encouraging to get advice and support from lecturers who have in-depth knowledge as well as practical experience of the subject they were teaching. Not only would they teach, they also could lead by example which benefits all types of leaners.
Tolu Dairo, Acoustic Engineer at Sandy Brown and 2024 SEP Graduate
Why Choose Us?
- World-leading state-of-the-art facilities: From recording studios at the Royal ̽»¨Ö±²¥ Conservatoire to the immersive ³§´Ç³Ü²Ô»å³¢²¹²ú® in STEAMhouse
- Excellent audio employability: access to a network of industry professionals and careers in live sound, acoustics, audio product development and studio production
- World-class teaching team: 25-years’ experience in audio science degrees at BCU
- Top 15 in the UK for Music Guardian League Tables 2025
Open Days
Join us for an Open Day where you'll be able to learn about this course in detail, chat to students, explore our campus and tour accommodation.
Next Open Day: 28 June 2025
Entry Requirements
Essential requirements
112 UCAS tariff points. .
If you have a qualification that is not listed, please contact us.
Fees & How to Apply
UK students
Annual and modular tuition fees shown are applicable to the first year of study. The University reserves the right to increase fees for subsequent years of study in line with increases in inflation (capped at 5%) or to reflect changes in Government funding policies or changes agreed by Parliament. View fees for continuing students.
Award: BSc (Hons)
Starting: Sep 2026
- Mode
- Duration
- Fees
- Full Time
- 3 years
-
TBC
(↩Back to price) * The Government is proposing to increase the cap on full-time regulated tuition fees to £9,535 from 2025/26 onwards and the University is planning on increasing fees to that maximum level once legislation is enacted. Part-time fees are charged pro-rata, where applicable.
International students
Annual and modular tuition fees shown are applicable to the first year of study. The University reserves the right to increase fees for subsequent years of study in line with increases in inflation (capped at 5%) or to reflect changes in Government funding policies or changes agreed by Parliament. View fees for continuing students.
Award: BSc (Hons)
Starting: Sep 2026
- Mode
- Duration
- Fees
- Full Time
- 3 years
-
TBC
Guidance for UK students
UK students applying for most undergraduate degree courses in the UK will need to .
The Universities and Colleges Admissions Service (UCAS) is a UK organisation responsible for managing applications to university and college.
Applying through UCAS
- Register with UCAS
- Login to UCAS and complete your details
- Select your course and write a personal statement
- Get a reference
- Pay your application fee and submit your application
Guidance for International students
There are three ways to apply:
1) Direct to the University
You will need to complete our International Application Form and Equal Opportunities Form, and submit them together with scan copies of your original academic transcripts and certificates.
2) Through a country representative
Our in-country representatives can help you make your application and apply for a visa. They can also offer advice on travel, living in the UK and studying abroad.
3) Through UCAS
If you are applying for an undergraduate degree or a Higher National Diploma (HND), you can apply through the UK’s Universities and Colleges Admissions Service ().
You can request a printed form from your school or nearest British Council office. You will be charged for applying through UCAS. ̽»¨Ö±²¥â€™s UCAS code is B25 BCITY.
Personal statement
UK / EU students are required to submit a personal statement as part of their application for this course.*
The personal statement gives you a crucial opportunity to say why you’re applying and why the institution should accept you.
Here are the key areas you’ll need to address:
- Course choice - Why does this course appeal? What areas are of particular interest?
- Career plans - If you have a specific career in mind, say how your chosen course will help you pursue this goal.
- Work experience - Mention any work that is relevant to your subject, highlighting the skills and experience gained.
- School or college experience - Highlight skills gained at school/college, eg summer schools or mentoring activities.
- Non-accredited skills or achievement - eg Duke of Edinburgh Award, Young Enterprise scheme.
You should also mention your future plans – if you’re planning to take a year out, don't forget to give your reasons. Talk about any subjects you’re studying that don’t have a formal assessment and any sponsorships or placements you’ve applied for. And don't be scared to add in details about your social, sports or leisure interests.
Worried about Personal Statements?
If you've got no idea where to start or just want to check you're on the right track, we’ve got expert advice and real examples from our students to help you nail your personal statement. You can even download our ultimate personal statement guide for free.
*Non-EU students are not required to submit a personal statement when applying for this course.
Course in Depth
Year One
In order to complete this course a student must successfully complete all the following CORE modules (totalling 120 credits):
This module will develop students’ understanding of acoustic fundamentals and will also develop a methodology for testing a range of musical instruments, using a range of applicable techniques to extract and analyse data.
This module will introduce the nature of digital signals, presenting the international standards for digital audio data and the common processes involved in the capture and processing of digital signals. Later the module will allow you to develop strong skills in the standards for compression and distribution of digital audio signals and via a cross discipline approach, the module will illustrate common methods form computing and how valid these are for digital signal distribution.
This module provides a base for you to develop key skills in recording and mixing, imperative for all fields of music technology and sound engineering. You will become familiar with the hybrid analogue mixing/digital recording studio environment and explore recording techniques and processes applicable to a wide range of acoustic and electric instruments. You will study analogue-based audio systems and processes, and microphone technology. You will apply this knowledge through a series of studio based recordings.
This module provides a foundation for you to grow into audio hardware design related final year projects, employment and work placements. The module outlines an essential part of being a good studio or live sound engineer and also relates to high-end audio reproduction systems found in A/V theatre and hi-fi listening rooms.
Audio Programming 20 credits
Live Sound Fundamentals 20 credits
Year Two
In order to complete this course a student must successfully complete all the following CORE modules (totalling 120 credits):
This module introduces you to recording sound for television and radio, sound effects, dialogue replacement (ADR), and mastering audio levels for broadcast using a project based approach. You will increase your employability through exposure to the skills used in the broadcast industry and working with actors and television crews in interdisciplinary activities involving students across different faculties.
Digital Audio Effects 20 credits
Embedded Audio Systems 20 credits
This module will provide a practical insight into acoustic consultancy by assessing through theory and practice. It will cover building, interior and environmental acoustics in a way that aids employability by utilising methods that are typical of industrial practice.
Collaborative Practice 20 credits
This module enables you to develop an individual recording portfolio based on your personal areas of interest whilst acquiring core techniques and skills in key applications. It provides the opportunity to explore editing, mixing and a range of recording techniques to lay a foundation for more advanced recording and production work at Level 6.
Professional Placement Year (Optional)
In order to qualify for the award of BSc (Hons) Sound Engineering And Production with Professional Placement Year a student must successfully complete the following module.
This module is designed to provide you with the opportunity to undertake a credit bearing, 40- week Professional Placement as an integral part of your Undergraduate Degree.Â
The purpose of the Professional Placement is to improve your employability skills which will, through the placement experience, allow you to evidence your professional skills, attitudes and behaviours at the point of entry to the postgraduate job market. Furthermore, by completing the Professional Placement, you will be able to develop and enhance your understanding of the professional work environment, relevant to your chosen field of study, and reflect critically on your own professional skills development within the workplace.
Year Three
In order to complete this course a student must successfully complete all the following CORE modules (totalling 100 credits):
Immersive Audio 20 credits
Audio Machine Learning 20 credits
Advanced Live Sound 20 credits
The purpose of the module is to enable you to undertake a sustained, in-depth and research informed project exploring an area that is of personal interest to you. In agreement with your supervisor, you will decide upon your topic which will take the form of a practical outcome (artefact) with accompanying contextual material. The main consideration when choosing your topic is that it must be aligned to the programme you are studying, and you should consider the relevance of this topic to your future academic or professional development.
At this level, you will be expected to work independently but you will receive additional one-to-one support from your supervisor, who will be familiar with your chosen topic area. As you progress on the module, extra support will be available and this may take the form of group seminars, workshops and online materials that will help to develop your project.Â
In order to complete this course a student must successfully complete at least 20 credits from the following indicative list of OPTIONAL modules.
Mastering 20 credits
The Game industry has overtaken the film industry in terms of revenue and audio is an integral part of developing high impact titles. In this module, you will explore the fundamentals of sound design for interactive environments, including sound effects, Foley sound, soundscapes and dialogue. The module will cover the integration of audio into game engines like Unity and middleware such as FMOD, and mixing techniques particular to the gaming industry.
Please note list of optional modules is indicative only.
How you learn
- Lectures: Deliver foundational knowledge and emerging trends in sound engineering.
- Workshops: Provide hands-on experience with industry-standard equipment and software.
- Seminars: Facilitate discussions on case studies and current industry practices.
- Group Projects: Promote collaboration and problem-solving skills, simulating real-world sound engineering scenarios.
- Guest Lectures: Offer insights from industry professionals, enhancing learning with real-world relevance, complimented by our industrial mentor's forum.
Overseas opportunities
You will have access to our long-standing exchange programme with the , giving you the chance to study a semester of their Audio and Music Engineering course in New York state.
Employability
The Sound Engineering course is designed to equip you with the equipping you with the skills to pursue careers in:
- Live and Broadcast Sound
- Acoustic Consultancy and Engineering
- Audio Software and Hardware Development
- Recording Technology and Practice
The course has been developed in collaboration with employers, ensuring teaching and assessment methods are employability-led.
Through a variety of assessment methods, including individual and group project work, presentations and demonstrations, written assignments and essays, reflective journals and portfolios, you will develop key personal attributes such as clear communication, confidence, creativity, resilience, integrity, adaptability and emotional Intelligence
Our Student Union’s Live Sound Society gives students real-world live sound experience on a large scale. Our innovative Special Interest Groups (SIGs) offer industry-style experience of client-based projects in acoustics, electronics, and sound recording. Our Industrial Mentors Forum provides you with access to the expertise of over 30 industry professionals, promoting technical discussions and employability advice directly from employers, often resulting in student placement and shadowing opportunities.
Placements
Our students typically secure placement and graduate positions in four areas:
- Live and Broadcast Sound, for example at Solotech, 22live, Britannia Row or as freelance engineers
- Acoustic Consultancy and Engineering, for example at Atkins, Arup, RBA Acoustics and Sandy Brown
- Audio Software and Hardware Development, for example at Audient, Midas (Music Tribe) and Focusrite
- Recording Technology and Practice, for example production companies, local studios or as freelance producers
Facilities & Staff
Our Facilities
Our facilities are purpose-built for innovation and hands-on learning, from world-leading state-of-the-art recording studios at the Royal ̽»¨Ö±²¥ Conservatoire to the immersive ³§´Ç³Ü²Ô»å³¢²¹²ú® in STEAMhouse. You will use industry-standard tools such as Logic, Pro Tools, MATLAB, Python, and C++. You will study on state-of-the-art Solid State Logic (SSL) recording consoles, run live sound sessions with industry-standard PA, and utilise our vast array of microphones from Neumann, Brauner and AKG.
You'll have access to the following facilities:
- Royal ̽»¨Ö±²¥ Conservatoire (recording, performance and teaching)
- Millennium Point Recording Studios (eight live and recording spaces)
- ³§´Ç³Ü²Ô»å³¢²¹²ú®
- Parkside TV Studios
- Parkside Broadcast Studios
- Electronics and Solder Lab
- Mac Lab
Our staff
Ben West
Course Leader for BSc (Hons) Sound Engineering and Production, Lecturer in Audio Engineering
Ben West is the course leader for BSc (Hons) Sound Engineering and Production and leads the acoustics modules at BCU. Ben was an Acoustic Engineer in the automotive industry for ten years, holds an MSc in Acoustics with Audio Applications from the University of Salford, and is a Member of the Institute of Acoustics (MIOA).
More about BenAlastair Jamieson
Lecturer in Sound and Music Technology
Alastair Jamieson is the course leader for the BSc (Hons) Music Technology. With over 20 years of experience in live sound and studio production, he brings extensive expertise from both professional and academic spheres. He has worked with artists including Adele, UB40, Duran Duran, Steel Pulse, and Music for Youth. Alastair designed, built, and...
More about AlastairDr Roy Priest
Associate Professor of Computing
Based in the College of Computing, Roy is College Academic Lead for Employability and Mobility. Prior to working in higher education, Roy was involved in various aspects of the music industry, as a professional musician and also working in artist management and legal and business affairs.
More about Roy